jfq_engine



jfq_engine is a simple 2D graphics engine based on openGL.

It is written in c++ and has a object orientated interface.

The goal is, to create a simple to use and powerful engine. Most new engines are specialized on 3D graphics, so they have no user friendly programming interface for 2D operations.

Development status:


Pre-Alpha



Currently no download available



First screen shots available





The list of implemented and planned features:

General features:


Unix, Win32, (OSX)



Transparency



Alpha key



Time base



Input devices



Window/fullscreen mode



Threads



File Support : TGA, PNG, JPG



sin/cos/tan functions (index based)




2D-objects:


Line



Rectangle



Circle



Picture



Pictureclip



Raster Pictureclip



Picture-Circle



Rasterfont



Picturefont




It's based on the following libraries:



GL




GLU




glfw




pthread



m



Xxf86vm



Xext



contact me: i-mehl1@gmx.de – icq: 178036024 – skype: jeffreyfq


by Jeffrey F. Queißer @ 23. septeber 2006